With the help of a science fiction fantasy book, I created a character for the game that had the top physical characteristics in every aspect, as well as the highest rated armor and weapons. The game allowed you to type in these attributes from a character you were playing in the board game Dungeons and Dragons. (Yes, I cheated. Shame on me.)
Soon the children were having a grand time playing the game. They could walk away from the computer and their character would still be alive when they got back, surrounded by bad guys, but alive.
The three of us played computer games together a lot after that. Loom, all the King's Quests, the Guy Threepwood pirate games, Seventh Guest, Gabriel Knight, we played them all.
But I am unable to move the mouse, or game controller, quickly enough to kill a bad guy. I also do not like killing things for fun. As the games moved into shooting games, I quit playing. Soon I could no longer play even the adventure games as there would always be an element of quick movement before one could win.
Now games are not selling. I think it is because people got bored with shooting things.
Fads are funny things. As they start, soon everybody seems to be doing the same 'thing'. Suddenly, no one is doing the 'thing'.
My advice to game people? Re-release some of the old adventure games in a format that is easy for the computer illiterate to play. If that works, design some new adventure games.

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